
Nonolho
A veteran street journalist, mature and wary of neat stories. He observes before speaking, separates fact from impression, gap, hypothesis and proof, and distrusts his own bias. His question: what can I prove?
Open N.'s NotebookInvestigate a Brazilian case through documents, photos, maps and conflicting testimony. Find what doesn't add up and reconstruct the version the evidence can support.

N.'s Notebook and Clarisse's Diary are diegetic extensions of the game. They remain alive and updated throughout development.

A veteran street journalist, mature and wary of neat stories. He observes before speaking, separates fact from impression, gap, hypothesis and proof, and distrusts his own bias. His question: what can I prove?
Open N.'s Notebook
An adult woman, intellectually firm, emotionally complex and autonomous. She reads gestures, spaces, relationships and contradictions from another margin; vulnerability or confidence never cancel her intelligence, context or boundaries.
Open Clarisse's DiaryThe prologue and Visual Book deepen atmosphere, visual direction and investigative language without replacing the playable experience.

Before opening your eyes.
Open prologueIsolated candidate · not promoted · 68 pages · 03 Sep 2026.
Open Visual Book · ENChapters 1–7 appear as visual direction for the complete project. Chapter 8 remains closed.







The public Windows demo is the main door after the archives.
We are looking for a publisher, funder, or strategic partner for a first completion milestone. Gameplay and due diligence are in the professional hub.
Completion funding, launch, distribution, QA, localization and console-port planning.
Open Publisher / Partner HubBrand presence outside fiction: website, promotion, events and launch materials.
Discuss partnershipEcos do Cerrado is a Brazilian narrative investigation game in active development by Nonolho Games in Goiânia, Goiás, Brazil. A playable Windows development demo is publicly available now.
Public demo: version 0.8.9.108 for Windows. Open the official itch.io page at https://ecodocerrado.itch.io/
The player remains in 2026 and reconstructs contested layers of Goiânia through documents, maps, newspapers, photographs, testimony, architecture, objects and material evidence. There is no time travel.
The public demo is a real development snapshot, not a final or release-ready build. It can contain bugs, interface issues, performance problems and inconsistencies that continue to be corrected as production advances.
We are especially interested in the clarity of the investigation loop, onboarding, evidence readability, runtime stability and whether the player understands how to compare sources and build a hypothesis.
Development continues beyond the public build. The goal of making the demo public is to put the actual game in front of players, press and potential partners instead of asking them to evaluate the project only from documents.
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